Science
P3 |
Diversity
Systems
|
P4 |
Cycles
Energy
Interactions
|
P5 |
Cycles
Systems
|
P6 |
Energy
Interactions
|
P6 F |
Energy
Interactions
Interactions
|
Programmes
(1) Learning Alive! – Augmented Reality enhanced Inquiry-Based Learning
Augmented Reality (AR) has enormous potential in learning and is recognised as an emergent technology in education. AR affords scaffolds for students to experience and observe virtual phenomenon and processes as part of their present environment. AR opens up more possibilities to create problem scenarios which may be ordinarily limited, especially in the teaching of natural phenomenon.
The school adopts the use of a framework built on Questioning, Investigating, Making and Synthesising (QIMS) to scaffold the learning process. Our AR enhanced inquiry based learning packages allows our students to delve deeper into the learning of Science.
(2) T(h)inkering with S.T.E.M
Learning
Adopting
a fun, creative and hands-on approach to learning Science, our STEM learning
programme involves
-
Recess activities (Maker’s
Monday, Science games café)
-
in-curriculum performance tasks
which provide tinkering challenges integrating Science, Technology, Engineering
and Mathematics (S.T.E.M) learning in our very own Makerspace
-
Young Scientist Badge online
which is a self-directed platform for tinkering opportunities
-
Integrated Project Work with Cross-curricular
integrations help students better visualize and understand concepts in an
enjoyable & engaging manner in real world contexts of problem solving
P3 |
Materials
Challenge (Materials Performance Task) Body
Systems Apron Challenge (Body Systems Performance Task) I
am a Young Zoologist (Young Scientist Online badge) I
am a Young Botanist (Young Scientist Online badge) P3
Animal Conservation Project Work (The Endangerment Issue) |
P4 |
Interest-based
learning Challenges (Heat and Light Performance Tasks) I
am a Young Entomologist (Young Scientist Online badge) I
am a Young Physicist (Young Scientist Online badge) P4
Investigative Project Work (The Dengue Issue) |
P5 |
DNA
Lab Challenge (Cells Performance Task) Water
Purification Challenge (Water Performance Task) Hybrid
Plant Challenges (Plant systems & Plant reproduction Performance Tasks) Electrical
House System Challenge (Electricity Performance Task) |
P6 |
Creative
Toy-making Challenge (Energy & Forces Performance Task) |
(3) Go-green @ SDPS
The Earth is our home. It is everyone’s responsibility to take good care of it. Thus our Go-Green programme includes raising students’ awareness and understanding of environmental issues, so that it will heighten their sense of responsibility and care for Mother Earth. Some activities to encourage this include working on various green activities such as vertical gardening and recycling of plastic bottles and textbooks. Environmental education is also imbued in Values-In-Action programmes at various levels. Moreover termly talks and activities on anti-littering, waste minimisation and the 4Rs help our students in understanding the role they have to play in sustainability and caring for the environment.
Our
encironment programmes provide opportunities for our students to explore and
learn Science in engaging and real world contexts. These serve to extend and
depend concepts and skills our students are learning in the Science curriculum.
- P3 Fragile Forest Comes to School Digital Learning Journey
- P4 Excellence 2000 (E2K)
- P5 DNA Lab Blended Learning Workshop
- P5 NUS High School Digital Workshops
- P6 Lee Kong Chian Natural History Museum Adaptations Workshop
- Science X-perience Week